UpSTREAM teaches science, technology, robotics, engineering, arts, and mathematics to Seattle-area students.
Kevin is the founder and director of UpSTREAM, overseeing the organization's tutoring, webinar, and workshop branches.
He created the curriculum for all three branches and published UpSTREAM's HTML/CSS/JavaScript website.
In addition to this role, Kevin manages communications between students, instructors, families, and community partners.
Kevin debugged the Project Sidewalk website, an international platform in HTML, CSS, JavaScript, and Scala for users to crowdsource information regarding sidewalk accessibility.
Among his responsibilities, Kevin worked to enhance functionality and user experience and internationalized the website for users across four continents and twenty-one cities including Amsterdam, Chicago, Mexico City, and Taipei.
Spelling Bee is a literacy assessment game written in JavaScript that encourages students to practice their phonetic skills.
As an impact of the COVID-19 pandemic, literacy rates have vastly declined in youth.
With the creation of Spelling Bee, Kevin's hope is that students across the nation will be encouraged to engage in literacy while developing and retaining their keyboard proficiency from virtual learning, both important skills in today's world.
With the UW CSE Social Futures, Kevin's designed a social computing curriculum designed to determine and improve students' understanding of social computing.
Kevin also led a successful outreach campaign with Seattle Public Schools, where his team taught their lessons to dozens of schools.
As a result of this research study, Kevin and his team published Bringing Social Computing to Secondary School Classrooms with ACM SIGCSE TS 2024.
One of Kevin's first projects was 30+, a math game created with C# and Unity Engine.
When Kevin identified that students in his community faced as much as two years of learning loss, he was inspired to create 30+.
In this game, players are prompted to answer basic mathematical facts with varying levels of difficulty, adjusting for secondary-aged students to challenge even the best of mathemeticians.
One is an app designed to educate and prompt youth into action regarding various environmental issues including pollution, climate change, and water conservation.
The concept stems from Kevin's long-time passion for the environment, especially as the world faces a dire climate situation ahead.
Created with JavaScript, the app has been incorporated into many local elementary school environmental science curriculums.